Top 10k strings from ZxZvm - Intruder - Interactive Fiction - A Burglary (1999)(Volker Lanz).dsk in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [DSK] /
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68 Track-Info
11 What next?
6 INTRUDERZ5
3 East Hallway
3 --------------------
2 [email protected]
2 using (including the version and
2 uNot a ZXZVM savefile
2 technical problem that is
2 setup, the interpreter you're
2 serial number).
2 screwdriver?
2 release number) and the story
2 obviously not caused by the
2 itself, contact the author via:
2 interpreter but by the game
2 in nice mode.
2 game or come across some serious
2 fridge, mouth wide open, saliva
2 file you're playing (all the
2 dripping to the floor.
2 details after giving the VERSION
2 description of your computer
2 command, including release and
2 Zorky, your dog, sits before the
2 ZZZZ[X_PPP
2 You tried to do something with
2 Which do you mean, the big red
2 The game will ask you if you're
2 Should you find a bug in the
2 Please give a detailed
2 Operation abandoned
2 North of Front Door
2 Illegal instruction at PC=000000 : opcode = 00
2 Front Path
2 >INVENTORY
2 ------------------
2 ----------------
1 ~&~*~.~2~6~:~J~N~R~V~Z~^~k~o~
1 yourself). If you switch back to
1 your office, offering you a
1 you, is open.
1 you've just finished a not-so-
1 you've been before, you'll just
1 you're intending to perform.
1 you're completely on your own.
1 you'll find the gameplay a bit
1 you'll find the game a bit
1 you'd like to do next.
1 you would of course still die
1 you would like to see the
1 you would find in most modern-
1 you when your score changes. See
1 you wanted to have them for
1 you want to return to this point
1 you want to get score during the
1 you use the words IT, HIM, HER
1 you to continue your gameplay at
1 you the long description of a
1 you that you are expected to
1 you mean with IT or HIM for
1 you have given up running with
1 you do something dangerous or
1 you can use this command to
1 you are to achieve and set the
1 writes and performs music.
1 worry if you don't know what a
1 words the game will think of if
1 word, a loser. And what makes
1 won't get any points even if you
1 without typing anything.
1 within the game. You can
1 within a few weeks time. Then, a
1 with the can and the
1 with the SAVE command. You
1 with computers was an Atari 800
1 with an object that you must be
1 with _____."
1 will then take over and lead you
1 will hardly ever use. Should you
1 while to finally complete
1 whether you want it to inform
1 when he was fourteen. He prefers
1 what you are carrying. This can
1 what interpreter you use, to a
1 were both used in creating this
1 well-kept garden. The door, to
1 weeks spent playing Donkey Kong
1 wearing a pair of sneakers, a
1 way without prior written
1 wanting to_____."
1 want to wait by typing
1 want to receive a detailed
1 want to be able to get back to
1 vocabulary.]
1 vocabulary."
1 vocabulary.
1 video hardware of Speccy, so I
1 vicious. As the two names
1 vicious mode.
1 vicious mode you can get points.
1 vicious before you get the first
1 upon you if you don't pay at
1 unwinnable. Vicious, on the
1 understand the word 'quickly'
1 under which you saved a story
1 under these circumstances.
1 unaltered and may not be
1 uS BbS Wu SS
1 typed. Some of Intruder's
1 type a command that confuses the
1 trouble instantly playing
1 tried to jump down from its top,
1 toolbox, among them a variety of
1 to type it again. You can
1 to type QUIT at the command
1 to the printer or, depending on
1 to the north leads to the
1 to saving your story, usually by
1 to resume a game from a file
1 to get you started. After that,
1 to get back to where you had
1 to complete the story."
1 time to time -- mainly during
1 this distribution of the story.
1 things you did that earned you
1 things even worse, your bank
1 these cases.
1 then ask you for the file name
1 the walls, containing all the
1 the usual labour-saving devices
1 the unexperienced Interactive
1 the story onto disk. This allows
1 the south, is open. You can see
1 the south leads to the hallway.
1 the room you're in in full
1 the prologue and to start from
1 the north wall. An open door to
1 the input line at all.
1 the information that is
1 the game, like the way you need
1 the game will complain with this
1 the game is. Nice is generally
1 the game cannot really tell what
1 the first time you visit them.
1 the first half of the game -- if
1 the first commands you could try
1 the course of the story itself,
1 the can within a few seconds.
1 that you only get points in
1 that was created by the SAVE
1 that there's a sofa sitting on
1 that isn't visible at the
1 tWARNING: This story file has attempted to access object 0.
1 t Expected $
1 t Locals $*
1 synonym. If not, the game
1 switched to vicious before that
1 suspect that the story file
1 sure that you'd like to see the
1 sure (note that you'll have to
1 suitable for the experienced
1 suggest, they differ in how hard
1 stuff you use to maintain a
1 story. This opening screen is
1 story, you simply can't play it
1 story, you lose your score and
1 story, tell you about the task
1 story to pause for three
1 story into a file that you can
1 stop you from doing anything
1 still functions normally. See
1 state it was in before the
1 spelling mistake. Thus if you
1 specify exactly how long you
1 south and west. A small garden
1 something that could not be
1 some salad, a can and some
1 solutions, and will give you a
1 so don't worry about this.
1 small and rather grimy window in
1 simply can't reject.
1 show many of the common
1 should also save your position
1 shepherd. He is quite old - you
1 shed is to the north. Its door
1 several simple puzzles and their
1 several pairs of tongs and so
1 set of tools. In the toolbox is
1 sentences appear in capital
1 sentence at all."
1 sentence again:
1 see the name of the location,
1 sea, a burglar's job, a job you
1 screwdrivers, a boltcutter,
1 screwdriver, you manage to open
1 screwdriver, the small red
1 screwdriver, the big blue
1 screwdriver or the small red
1 screwdriver or the small blue
1 screen, giving a copyright
1 say about this place, except
1 saved position, use the RESTORE
1 save your position first if you
1 sausages: Removed.
1 sausages, but you remember that
1 salad: Removed.
1 room is now on.
1 room every time you enter it. It
1 right mood.
1 restore a saved story position.
1 rephrase your input or use a
1 recall at a later time. See
1 really stupid: If there was a
1 quit. This will also quit the
1 property of the author. It may
1 pronouns to refer to an object.
1 prompt. The game will once again
1 prologue, a sTrack-Info
1 prologue and if you want to
1 program. Don't forget to SAVE if
1 probably doesn't know the action
1 prior to playing the game since
1 previous command, as if it never
1 previous command without having
1 presented to you. Some count as
1 points. You can abbreviate
1 points (unless you haven't
1 plus perhaps a list of some
1 plus a breakdown of all the
1 plump of lately. Maybe because
1 permission of the author.
1 pebbled path you're on continues
1 path to the north and south from
1 pair of blue jeans and a red
1 own games and applications. His
1 over from the beginning, type
1 other hand, doesn't help you in
1 ort of little
1 or living creature."
1 opening screen.
1 opening scene for the story. Its
1 opener remains quiet, how ever
1 only want the room name when you
1 one was expected by the game
1 one wall. The front door, to the
1 on the front path of your house.
1 of the games published by
1 of an unsuccessful and highly
1 objects in the room. See
1 notice and crediting Graham
1 not to be reminded of this game,
1 not present at all (e.g. FEED
1 not from Intruder, but it does
1 not cover the whole of the game,
1 nonsense, or FEED SAUSAGES TO
1 nightshifts in a sleep lab and
1 nice mode at any time during the
1 next to you and rubs his head
1 never been there before. LOOK
1 need a program to actually run
1 nearly can't remember the time
1 near Stuttgart in southern
1 nM +n%S!@e
1 mysterious stranger turns up in
1 moves, but most of them don't.
1 mode you'd like to play in at
1 mode to "vicious". In this mode,
1 minutes. You can, however,
1 microwave, can-opener and so on.
1 manual, where you'll find some
1 manager threatens to distrain
1 mainly whether you're tired.
1 lunch tomorrow. Thus you decide
1 lose everything.
1 like to report it to the author
1 like to end the story and then
1 letters after each prompt (>).
1 least a part of your debts
1 later. You can abbreviate QUIT
1 jTrack-Info
1 itself is damaged in some way.
1 it. Inside you find some dog
1 it later), and if you indicate
1 it contains some vital
1 is waiting for your input.
1 is like typing LOOK whenever you
1 interpreter itself.
1 interpreter for Spectrum +3 is a
1 interpreted as a number where
1 interactive fiction.
1 interactive fiction player. Note
1 interactions you will use in the
1 information.
1 information than the game could
1 information on the game.
1 indebted private eye, or, in one
1 incredibly sad and hungry eyes.
1 included anyway."
1 in the game's vocabulary.
1 in the early 80s. After a few
1 in Intruder that do not control
1 ignore the rest of the line you
1 if you intend to try something
1 how to interact with Intruder.
1 house. It is equipped with all
1 holding to perform the intended
1 hints available in the story.
1 him in the evenings?
1 him - and has become just a tad
1 high cliff in the game and you
1 here. The front door, west of
1 here on, the prompt will be much
1 having to type the whole
1 have not guarantee that
1 harder to play, but only in
1 hard you push the button.
1 handle, e.g. TAKE THE BAG
1 groundfloor kitchen of the
1 groundfloor hallway. Not much to
1 good idea to read the chapters
1 good idea of how interactive
1 goal is to introduce you to the
1 gameplay simply by entering the
1 game to nice mode, meaning that
1 game completely and will then
1 game code and manual must remain
1 front door to your house. The
1 from the beginning.
1 for details on this command.
1 followed by two questions: If
1 first time, you choose to see
1 first game, a German interactive
1 find a bug in the game and would
1 file. See UNSCRIPT.
1 file output. See SCRIPT.
1 file is still intact.
1 fiction works. The player's
1 fiction story, was published
1 fiction story in the tradition
1 fence can be seen. You can walk
1 feed him at once.
1 familiar with other Interactive
1 enter the room. See BRIEF and
1 enter a room, even if you have
1 ec "4a@; .
1 east, is closed. The hallway
1 easier: You're being warned from
1 easier. You won't, however, get
1 e^OW^oU^kFM
1 dog around).
1 doesn't seem to work. The can
1 displayed after indicating this
1 different modes: Nice and
1 details on this command.
1 detail. You can abbreviate LOOK
1 description of locations only
1 debt. A prompt (">") will
1 death. Thus he began writing his
1 day kitchens: Refrigerator,
1 dangerous, because if your
1 d switches the
1 course of the story. It contains
1 correctly: you be warned at the
1 correct the mistake without
1 continues west and an open door
1 complaints are:
1 commercially distributed in any
1 comment by Zeljko Juric]
1 command. The interpreter will
1 command. See SAVE. Also see the
1 command used to tell the game
1 closed and locked.
1 chapter "Saving and Restoring"
1 change the mode again. Thus, if
1 cell phone, some salad, a can
1 case. A job in France, by the
1 can: Removed.
1 c^b^bZ-c\-d
1 c&M&] c*]T
1 but rather the way it is
1 but only the first third or so
1 but automatically switches to
1 bother you about it is that you
1 bit nonstandard due to limited
1 beginning of the game about it;
1 before you shared your life with
1 before and load this saved
1 been before it.
1 be played and copied freely. The
1 be abbreviated to I.
1 bank, where you are deep in
1 atmospherical reasons.
1 at you, obviously expecting to
1 at the prompt. The interpreter
1 at the beginning of the
1 asking for a file name.
1 ask you to do so), please give
1 ask you if you're sure you'd
1 around the house on a pebbled
1 are about to make the game
1 appear, indicating that Intruder
1 any way, but is probably more
1 any time during the story.
1 any points in this mode. See
1 answer with "yes" or "no" in
1 answer a question asked by
1 another time later and is done
1 another character. You can only
1 and you can't see a thing.
1 and writing games, he works
1 and the air is rather musty.
1 and the Inform Library, which
1 and some sausages. You are
1 and made of solid iron. There is
1 and Dig Dug, he was bored to
1 an updated version of the story file.
1 an object that is only there for
1 an object that is not alive or
1 amusing phonecall with your
1 already included on this disk,
1 allow using multiple objects
1 allow this.
1 against your legs.
1 against feeding them to your
1 action fails this will allow you
1 achieved so far. See NOTIFY and
1 accidentaly type
1 absolutely everything would work
1 about your physical condition,
1 about the current state of the
1 abbreviate this command to T.
1 abbreviate this command to G.
1 a$="intruder.z5"
1 a toolbox (which is closed)
1 a set of tools.
1 a huge gate in it which is
1 a double prompt (">>") telling
1 a VCR to play a video cassette.
1 `*{*4U@:`e
1 _ Q`]HRR*i) z
1 ]Track-Info
1 [The word 'fnce' isn't in your
1 [Note that included Z-Machine
1 [Ne@ju]Y*y:
1 [Don't you get tired of seeing
1 Zorky would certainly like the
1 Zorky looks at you with
1 Zorky looks at you happily.
1 Zorky is your devoted german
1 Zorky howls of hunger and looks
1 Zorky devours the contents of
1 ZXZVM v1.02 +3 Copyright 1998-9 by John Elliott
1 ZXZVM savefile
1 ZXZVM is restarting...
1 ZXZVM BIN
1 ZXIO BIN
1 Z-Machine games interpreter is
1 Your input included more
1 You're trying to do something
1 You're standing north of the
1 You're standing in the
1 You were referring to an object
1 You should read this manual
1 You should now have a feel for
1 You should never see this message!
1 You pressed the <ENTER> key
1 You have used a word that is not
1 You can't open the can with your
1 You can see the garden through a
1 You can play Intruder in two
1 You can change the mode of
1 You can abbreviate WAIT to Z.
1 You are carrying a car key, a
1 When you return to somewhere
1 What you typed included
1 What do you want to feed to
1 What do you want to do now?
1 Welcome to INTRUDER!
1 Warning: Property not found!$
1 WAIT, by default, causes the
1 Volker Lanz was born and grew up
1 Various shelves are attached to
1 VTrack-Info
1 VICIOUS. This changes the game
1 VERSION. This is a command you
1 VERIFY will check if the story
1 VERIFY is used only if you
1 VERBOSE tells the game to give
1 UNSCRIPT turns off printer or
1 UNDO sets the game back to the
1 To save a story, indicate SAVE
1 To quit the story, you'll have
1 To get back to a previously
1 This shed is nearly dark inside
1 This only occurs when you use
1 This manual is mainly aimed at
1 This is the eastern end of the
1 This is a Z-Machine game. Don't
1 There may be a situation where
1 There are lots of tools in the
1 There are a number of commands
1 There are a few actions tTrack-Info
1 The word 'dor' isn't in your
1 The transcript which follows is
1 The story starts in nice mode,
1 The story is loading...
1 The story file may behave unpredictably, or you may need
1 The story begins with an opening
1 The prologue takes place in your
1 The game itself begins with a
1 The game could not understand
1 The front door is now open.
1 The front door is closed.
1 The fence is about six feet high
1 The Prologue
1 The Mode of Gameplay
1 The August summer sun is shining
1 TIME tells you what time it is
1 THE DOG -- when there isn't a
1 Story file: $
1 Starting the Story
1 Special Commands
1 Sometimes it could help to
1 Some Complaints
1 Since it might take you quite a
1 Simply enter them after the
1 Siblings: $
1 Saving and Restoring
1 Sample Transcript
1 SUPERBRIEF.
1 SUPERBRIEF tells the game you
1 SUPERBRIEF and VERBOSE.
1 SCRIPT lets you send game output
1 SCORE reports the score you have
1 SAVE puts all the information
1 SAUSAGES TO DESK -- what is
1 Release 59 Interpreter 6 Version
1 RESTORE. Also see the chapter
1 RESTORE is the command you use
1 RESTART starts the game over
1 RESTART at the command prompt.
1 README TXT
1 Quitting and Restarting
1 QUIT stops the game and ends the
1 QUICKLY. The game does not
1 Prologue" and "The Mode of
1 Press SPACE to finish
1 Preface to the Story
1 Please note that the hints do
1 PRONOUNS will tell you what
1 Opening the toolbox reveals a
1 Opening the refrigerator reveals
1 Online Manual and Online Hints
1 OOPS helps you correct a
1 OOPS can be abbreviated to O.
1 OK, the light switch in this
1 O Stream 3 nestin
1 Nice mode is not intended to
1 Nelson for the Inform compiler
1 Naturally, if you play for the
1 NZNZN~M4MaO
1 NT]+:@LG:?L
1 NOTIFY ON or NOTIFY OFF is a
1 NORMAL is a synonym for BRIEF.
1 NICE. This commanTrack-Info
1 Moreover, there are even online
1 Memory write has failed! HL=$
1 MZNZNZNZNZNZNZNZNZNZNZNZNZNZNZNZN
1 MV - CPCEMU Disk-File
1 London office. You learn that
1 LTrack-Info
1 LOOK tells Intruder to describe
1 LMNOPQRSTUVWXYZ[
1 K-x!1x:Mx=(`
1 It's your turn - you decide what
1 It's completely dark around you
1 It's a can of dog food. It is
1 Invalid property at PC=000000 Object 0000 property 00
1 Intruder. However, it may be a
1 Intruder, you can put a
1 Intruder will complain if you
1 Intruder is his fourth work of
1 Intruder features an online
1 Interactive Fiction: A Burglary
1 Instruction Manual for Intruder
1 Inside the Garden Shed
1 Infocom in the 1980s.
1 In Intruder, you take the role
1 In Case of Trouble
1 If you'd like to start Intruder
1 If you say TAKE ALL EXCEPT RED
1 INVENTORY gives you a list of
1 INTRUDER is under copyright and
1 INTRUDER is an interactive
1 INTRMAN TXT
1 I@+n%S!@5Ec
1 However, most actions do not
1 Here are some suggestions for
1 Having finished, he sits down
1 HTrack-Info
1 HAT where there is no red hat,
1 Germany. His first encounter
1 Gameplay" first.
1 ForTrack-Info
1 Filename> $
1 Fiction, you'll probably have no
1 Fiction player. If you are
1 Farther to the east, the garden
1 FULLSCORE.
1 FULLSCORE to FULL. See SCORE and
1 FULLSCORE gives you your score
1 F%@Q`V&c.
1 F Serial Number 990210
1 Dz+z+z+z0z0zDzDz5z
1 During the prologue, you may see
1 Division by zero at PC=000000
1 DISK
1 DIAGNOSE tells you something
1 Children: $
1 Caller PC=000000 Call type=00 Routine sp=0000 params 00
1 Because if you do, you'll indeed
1 BRIEF tells the game that you
1 BRIEF and VERBOSE.
1 Apart from studying psychology
1 After a few seconds of fumbling
1 About the Author
1 AGAIN is used to repeat the
1 A2?L2@LG:<L
1 A manual is also included in
1 A Version mismatc
1 A Story format 000A Spectrum +3 require
1 A No ZXFDOS function 00
1 A Illegal instructio
1 A Bad ERASE_WINDO
1 @:?L<2?L2@L
1 @0MXNZNZNZNZNZN
1 ?t>1>$>)>6;
1 >WALK SOUTH
1 >WAIT UNTIL 12:45
1 >WAIT 10 MINUTES
1 >TURN ON THE LIGHT
1 >THE SAUSAGES
1 >TAKE SCREWDRIVER
1 >TAKE ALL FROM THE FRIDGE
1 >PET ZORKY
1 >PET THE DOG
1 >OPEN THE TOOLBOX THEN LOOK IN
1 >OPEN THE REFRIGERATOR
1 >OPEN THE DOR
1 >OPEN THE CAN WITH THE
1 >OPEN THE CAN
1 >OPEN THE CABINETS
1 >OPEN CAN WITH CAN OPENER
1 >OOPS FENCE
1 >OOPS DOOR
1 >GET OFF THE LEATHER CHAIR
1 >FEED ZORKY
1 >FEED DOG FOOD TO ZORKY
1 >EXAMINE THE SET OF TOOLS
1 >EXAMINE THE FNCE
1 >EXAMINE THE DOG
1 >EXAMINE THE DESK
1 >EXAMINE THE CAN
1 ===============================
1 =4=G=S=U=W=Z=]=`=h=k=n=q=t=w=z=}=
1 <=>?@ABCDEFGHIJK
1 :X:\:b:p:~:
1 9 Stub encountere
1 5@mW1@Q`:i)I
1 56098909y\y]
1 4 Out of stac
1 4 Memory test faile
1 2ZD:[D<2[D7
1 2XD:YD<2YD
1 2WD2XD2YD2ZD2[D>
1 2 Property not foun
1 0123456789.,!?_#'"/\-:() ******0123456789.,!?_#'"/\<-:()=
1 /999/9999
1 .1).2).3).4)
1 -Track-Info
1 ------------------------------
1 -----------------------
1 -----------------
1 ---------------
1 ------------
1 ,-./0123456789:;
1 +j]QTrack-Info
1 +3DOS error 00000
1 )y:-xG:1xO
1 (the front door)
1 (e.g. WAIT BLUE MINUTES).
1 (and I would certainly like to
1 (TAKE and DROP for instance).
1 (Manual Revision 6, 990209)
1 (C) 1998, 1999 by Volker Lanz.
1 '"Press any key to continue..."
1 &c aSeS!@%
1 &c :uk Q`z
1 %y*-x|/g}/o7
1 %Track-Info
1 $[End of stack]
1 $A Story type 000
1 $6 Division by zer
1 $0000$Z-machine stack trace:
1 $$$<$$@@Gt
1 "zxzvm.bin"
1 "zxio.bin"
1 "yes", you're taken back to the
1 "snapshot".
1 "snapshot" of your position in
1 "readme.txt"
1 "intrman.txt"
1 "ZD:?LG*:L#
1 "Z-Machine" is. All that should
1 "You excepted something not
1 "You don't need to refer to this
1 "You can't use multiple objects
1 "You can't see that here."
1 "You can only do that to a human
1 "You aren't holding that!"
1 "What next?" all the time? From
1 "The word _____ isn't in your
1 "Sorry, I didn't understand that
1 "Saving and Restoring" for
1 "Preface to the Story", "The
1 "INTRUDER"''
1 "I'm not sure what _____ refers
1 "I only understood you as far as
1 "I didn't understand that
1 "I beg your pardon?"
1 "3. Load the game"
1 "2. Read the game manual"
1 "1. Read the README file"
1 some obscure reason, this
1 qW*ec *ti
1 SCREWDRIVER
1 *****abcdefghijklmnopqrstuvwxyz *****ABCDEFGHIJKLMNOPQRSTUVWXYZ ******
1 !"#$%&'()*+